![]() Orochi's lights are also blockable if you're hit by the first one. They have literally zero options since the only thing she can do from neutral is dodge, GB, light, or heavy. If you confront an Orochi, don't >ever< attack them first. S/he has undodgeable dodge attacks built to punish careless opponents, one of the most punishing deflect attacks in the game, and a pair of lights guaranteed from a heavy parry. ![]() Almost all of his/her moves are built around counterattacking and this is where his/her major flaws are. Parrying either the undodgeables or a normal light will net you a free heavy attack punish.Īlso, Orochi is a turtle at heart. Orochi's undodgeable lights (the spinny blue ones) are probably one of the easiest-to-parry moves in the game and this is not taking into account his/her regular lights that are also insanely easy to parry. Easiest-to-parry lights in the game (imo - your mileage may vary)Ī lot of people may consider the undodgeable attacks "openers" but anyone who does is probably not supposed to comment on the game anyway since they have no idea what they're talking about. Orochi isn't overpowered for three major reasons:Ģ.
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